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<channel>
	<title>We Are Chopchop &#187; Generative</title>
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	<link>http://wearechopchop.com</link>
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		<title>We are the World &#8211; Not in Death</title>
		<link>http://wearechopchop.com/we-are-the-world-not-in-death/</link>
		<comments>http://wearechopchop.com/we-are-the-world-not-in-death/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 07:46:50 +0000</pubDate>
		<dc:creator>Aki</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=595</guid>
		<description><![CDATA[
Music video for We Are The World from Los Angeles.
Directed by Robbie WilliamsonShot by Jonathan Narducci
Edited By Nina McNeely
Produced By Kristen Campbell Taylor
Motion design &#038; post production by the Chopchop collective (Andreas Fischer &#038; Daniel Franke)







]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/14453645?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="964" height="482" frameborder="0"></iframe><br />
Music video for <a href="http://www.myspace.com/watwla">We Are The World</a> from Los Angeles.<br />
<br />Directed by Robbie Williamson<br />Shot by Jonathan Narducci<br />
Edited By Nina McNeely<br />
Produced By Kristen Campbell Taylor<br />
Motion design &#038; post production by the <a href="http://wearechopchop.com">Chopchop collective</a> (Andreas Fischer &#038; <a href="http://daniel-franke.com">Daniel Franke</a>)</p>
<p><a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_01.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_01-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_02.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_02-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_03.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_03-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_04.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_04-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_05.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_05-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_06.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_06-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a><br />
<a href="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_07.jpg"><img src="http://datdatdat.org/wp-content/uploads/2010/08/datdatdat_notindeath_07-1024x512.jpg" alt="datdatdat_notindeath_07" title="datdatdat_notindeath_07" width="1024" height="512" class="alignnone size-large wp-image-309" /></a></p>
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		</item>
		<item>
		<title>Durchsehen Exp. 01 (augmented perspective)</title>
		<link>http://wearechopchop.com/durchsehen-exp-01-augmented-perspective/</link>
		<comments>http://wearechopchop.com/durchsehen-exp-01-augmented-perspective/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 09:06:15 +0000</pubDate>
		<dc:creator>Aki</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Installation]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[arty]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[Daniel Franke]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[HBC Berlin]]></category>
		<category><![CDATA[markus kison]]></category>
		<category><![CDATA[WeAreChopchop]]></category>
		<category><![CDATA[www.daniel-franke.com]]></category>
		<category><![CDATA[www.markuskison.de]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=528</guid>
		<description><![CDATA[
By Daniel Franke and Markus Kison.

D-2010. Concrete cube, PC, 2 projectors, webcam, servo motors, microcontrollers, C++ applications, tripods. 4 x 4 x 2 m.


A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope. With a randomized choice it will focus on one of the bystanders and adjust its [...]]]></description>
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By <a href="http://www.daniel-franke.com">Daniel Franke</a> and <a href="http://www.markuskison.de">Markus Kison</a>.</p>
<p><r/><br />
D-2010. Concrete cube, PC, 2 projectors, webcam, servo motors, microcontrollers, C++ applications, tripods. 4 x 4 x 2 m.<br />
<r/><br />
<r/><br />
A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope. With a randomized choice it will focus on one of the bystanders and adjust its movement to his; tracking the eye movements of the viewer, a software computes the corresponding angle of view projecting onto the cube the very section of the space the sculpture is blocking from the viewers eye; thus making the cube appear transparent.<br />
The video sculpture „Durchsehen, Exp. 01 (augmented perspective)“ overwrites the common notion of perspective and plays with the significance of perspective in an art historical perspective; the work of art evades the gaze of the viewer or rather: the two are equated. The gaze of the observer coincides with the object of observance in a piece that also draws a line to former strategies of dealing with vision and depiction: the renaissance praxis of “painting on glass”.<br />
Through the real-time projection on the cube a 3dimensional depiction of 2dimensionality occurs; the catoptric turns dioptric. The framing plane of the conventional video image becomes fragmented as work and reality intertwine in an augmented perspective.<br />
(Text translated by Mikala Hyldig Dal)<br />
<r/><br />
<r/><br />
german Version<br />
<r/><br />
Die Videoskulptur „Durchsehen, Exp. 01 (augmented perspective)“ überschreitet die „Perspektive“, also das, was in Abfolge an einem Gegenstand oder Raum durch Erfahrung beim Betrachter als wahrscheinlich gilt. Ausgehend vom Gedanken, mittels der Sicht durch Glas Perspektive (lat. perspicere: hindurchsehen, wahrnehmen, erkennen) überhaupt zu erzeugen, ist „Durchsehen, Exp. 01“ eine Aufforderung an den Betrachter, das Bild selbst herzustellen. Im Motivischen ist dies eine unbekannte, ungesehene Figur. Durch die Echtbildprojektion auf einen auf der Spitze aufgestellten plastischen Beton-Kubus, erfolgt für den Betrachter eine dreidimensionale Darstellung von Zweidimensionalität: Katroptik wird somit zu Dioptrik. Die Fläche oder der Rahmen des klassischen Videobildes wird also verändert und aufgebrochen, nicht aber die Wahrnehmung dessen. Werk und Wirklichkeit werden weiterhin mit Hilfe von Durchsichtigkeit dynamisch verschränkt und die reale Umgebung durch Transparenz verlängert beziehungsweise erweitert.<br />
Eine oberhalb des Kubus installierte Kamera erkennt menschliche Gesichter, die sich innerhalb eines definierten Radius aufhalten. Die Auswahl der Sensorik erfolgt per Zufall. Einmal erfasst, folgt die Kamera dem Betrachter bis er den Radius verlässt oder sein Gesicht abwendet – in dem Fall sucht sich das System einen neuen Betrachter. Gleichzeitig berechnet eine Software den nötigen Blickwinkel zur perfekten „Perspektive“ für den getrackten Betrachter auf den Kubus und passt das Videobild perspektivisch in Echtzeit an.<br />
Die Videoskulptur bzw. die Maschinenskulptur erlangt dadurch quasi Bestimmungshoheit oder auch eine „Keeper-Funktion“ über die Auswahl des Betrachters, um die Skulptur selbst beziehungsweise die Perspektive überhaupt erzeugen oder wahrnehmen zu können.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Formbefunde</title>
		<link>http://wearechopchop.com/formbefunde/</link>
		<comments>http://wearechopchop.com/formbefunde/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 18:56:01 +0000</pubDate>
		<dc:creator>Aki</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Installation]]></category>
		<category><![CDATA[Plastic]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[arty]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[christopher warnow]]></category>
		<category><![CDATA[Daniel Franke]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=501</guid>
		<description><![CDATA[Group show at HBC Berlin]]></description>
			<content:encoded><![CDATA[<p><em>Prozedurale Anamorphosen</em><br />
<img src="http://wearechopchop.com/wp-content/uploads/2010/06/formbefunde.jpg" alt="formbefunde" title="formbefunde" width="1024" height="576" /><br />
Exhibition:<br />
<a href="http://www.daniel-franke.com">Daniel Franke</a><br />
<a href="http://www.markuskison.de">Markus Kison</a><br />
<a href="http://www.anfischer.com/">Andreas Nicolas Fischer</a><br />
Mikala Hyldig Dal<br />
<a href="http://www.brian-steen.com/blog/">Christopher Warnow</a><br />
<a href="http://www.allesblinkt.com/">Benjamin Maus</a><br />
Effie Wu<br />
Fabian Brunsig<br />
Cedric kiefer</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Phénomène</title>
		<link>http://wearechopchop.com/phenomene/</link>
		<comments>http://wearechopchop.com/phenomene/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 08:28:33 +0000</pubDate>
		<dc:creator>Christopher</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Motion]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=494</guid>
		<description><![CDATA[Promotional and procedural film for a collection by fashiondesigner Laura Reuss]]></description>
			<content:encoded><![CDATA[<p><object width="960" height="540"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12508169&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12508169&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="960" height="540"></embed></object><br />
<img src="http://wearechopchop.com/wp-content/uploads/2010/06/phenomene.png" alt="phenomene" title="phenomene" width="1024" height="512" class="alignnone size-full wp-image-518" /><br />
.<br />
.<br />
Promotional film for a collection by fashiondesigner Laura Reuss<br />
.<br />
.<br />
Styling: Laura Reuss<br />
Photographer: Andreas Chudowski (<a href="http://www.chudowski.de" target="_blank">chudowski.de</a>)<br />
Models: Katja Dreyhaupt and Lina Eulitz<br />
Make-Up: Susann Marleen Kuster and Aylin Wiener<br />
3D and Motiondesign: Christopher Warnow<br />
Music: Like Spinning Plates &#8211; Radiohead<br />
.<br />
.<br />
Technical information:<br />
3D scenes are programmed in Java using Toxiclibs Physics (<a href="http://www.toxiclibs.org" target="_blank">toxiclibs.org</a>) and rendered using the Sunflow Library (<a href="http://www.sunflow.sourceforge.net" target="_blank">sunflow.sourceforge.net</a>)</p>
]]></content:encoded>
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		<item>
		<title>Spatial Sound Sculpture</title>
		<link>http://wearechopchop.com/spatial-sound-sculpture/</link>
		<comments>http://wearechopchop.com/spatial-sound-sculpture/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 13:46:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Generative]]></category>
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		<category><![CDATA[kunst]]></category>
		<category><![CDATA[Machinefabriek]]></category>
		<category><![CDATA[Sound Data]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=374</guid>
		<description><![CDATA[This work by Franke &#038; Warnow is a virtual sculpture that first unfolds when the observer walks through the room, equipped with a small flat screen
Sound By: <a href="http://www.machinefabriek.nu">Machinefabriek</a>]]></description>
			<content:encoded><![CDATA[<p><object width="960" height="540"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7893992&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7893992&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="960" height="540"></embed></object><br />
<br />
The piece is inspired by VR-sculptures, though technically and<br />
conceptionally transcending the helmet-like “90ies data-glasses”.<br />
The basic thought is to re-organise the relationship between<br />
“the viewer and the viewed” whose traditional functions are<br />
expanded technologically; the starting point however remains<br />
set in “real space”.<br />
<br />
A portable screen is used to visualise the soundsculpture; a<br />
camera attached to the screen collects information of the space<br />
surrounding it from markers distributed on adjacent surfaces.<br />
The screen becomes a transmitter superimposing a digital layer<br />
-the sculpture onto “real space” (the unmanipulated space that<br />
greets the naked eye). The process allows the viewer to abandon<br />
the passive position of the “merely on-looking” consumer; he is<br />
enabled to visually and acoustically intervene with the sculpture,<br />
to model and module it. His changing positions and movements<br />
affect the visualisations on the screen, rendering an “extended<br />
reality” accessible. The sculpture generated is individually linked<br />
to each observer and thus singular.<br />
<br />
The traditionally static and inactive viewer position is replaced by<br />
a mobile, navigating and active observer position. The one-way<br />
reactive relationship between sender and receiver is abandoned<br />
through a feedback channel to the moving image. The sound<br />
sculpture interprets a composition by Rutger Zuydervelt, that,<br />
parallel to the visual sculpture spreads spatially around the<br />
viewer through four loudspeakers. Employing FFT data the<br />
generated sculpture changes depending on the position of the<br />
user which is calculated by spatially distributed AR-markers. As<br />
it is Algorithm-based the sculpture is non-haptic – it is a<br />
generated but manipulable projection. Nonetheless the starting<br />
point remains set in “real space”: the technology does not<br />
attempt to conquer reality through VR, but rather seeks<br />
intersection points with the real-space context of the observer.<br />
The Laszló Moholy Nagy quote “Colour becomes light, mechanic<br />
turns into sculpture” resonates in this work, only here one might<br />
rephrase “Colour becomes thought, mechanic turns into narration”.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Different Surfaces</title>
		<link>http://wearechopchop.com/different-surfaces/</link>
		<comments>http://wearechopchop.com/different-surfaces/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 09:58:24 +0000</pubDate>
		<dc:creator>Christopher</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[christopher warnow]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=399</guid>
		<description><![CDATA[Playing with the contrast between static generative terrains and fluid isosurfaces]]></description>
			<content:encoded><![CDATA[<p><object width="800" height="450"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7246692&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7246692&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="800" height="450"></embed></object></p>
<p>Playing with the contrast between static generative terrains and fluid isosurfaces. Sometimes the fluid surfaces are only visible by mirroring the static terrains.</p>
<p>This video is created entirely by code. The shapes are made with the help of the Java framework Creative Computing. It is rendered using the open source java renderer Sunflow.</p>
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		<item>
		<title>One Minute Sound Sculpture</title>
		<link>http://wearechopchop.com/one-minute-sound-sculpture/</link>
		<comments>http://wearechopchop.com/one-minute-sound-sculpture/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 14:11:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Generative]]></category>
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		<guid isPermaLink="false">http://wearechopchop.com/?p=381</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><object width="960" height="540"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6429328&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6429328&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="960" height="540"></embed></object></p>
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		<item>
		<title>WE ARE REEL</title>
		<link>http://wearechopchop.com/we-are-reel/</link>
		<comments>http://wearechopchop.com/we-are-reel/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 09:00:00 +0000</pubDate>
		<dc:creator>Daniel Franke</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[Daniel Franke]]></category>
		<category><![CDATA[motiongraphics]]></category>
		<category><![CDATA[Music Video]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=232</guid>
		<description><![CDATA[
music:
maybeshewill  &#8220;He Films The Clouds&#8221;
intro music:
machinefabriek  &#8220;curb&#8221;
]]></description>
			<content:encoded><![CDATA[<p><object width="960" height="540"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6529332&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6529332&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="960" height="540"></embed></object></p>
<p>music:<br />
<a href="http://www.maybeshewill.net/site/">maybeshewill</a>  &#8220;He Films The Clouds&#8221;</p>
<p>intro music:<br />
<a href="http://www.machinefabriek.nu/">machinefabriek</a>  &#8220;curb&#8221;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Fluxion.curb</title>
		<link>http://wearechopchop.com/fluxion-curb/</link>
		<comments>http://wearechopchop.com/fluxion-curb/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 13:31:50 +0000</pubDate>
		<dc:creator>Christopher</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[cc]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[creativecomputing]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[sunflow]]></category>
		<category><![CDATA[traer]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=76</guid>
		<description><![CDATA[Generative Animated Short.]]></description>
			<content:encoded><![CDATA[<p><object width="960" height="540"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5360148&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5360148&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="960" height="540"></embed></object></p>
<p>This piece is based on the same Java code like the <a href="http://www.vimeo.com/4194911">States of Matter video</a>. It is a cloth simulation rendered with the <a href="http://www.sunflow.sourceforge.net">Sunflow</a> Rendering Engine  using the Wrapper Class <a href="http://www.code.google.com/p/sunflowapiapi/">Sunflow API API</a>. The piece was coded using the <a href="http://ww.code.google.com/p/creativecomputing">Creative Computing Framework</a>.<br />
Rendertime was 4 weeks. Fluid concrete.<br />
Music: Machinefabriek &#8211; CURB </p>
]]></content:encoded>
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		<item>
		<title>Behind the Screen</title>
		<link>http://wearechopchop.com/behind-the-screen/</link>
		<comments>http://wearechopchop.com/behind-the-screen/#comments</comments>
		<pubDate>Wed, 06 May 2009 13:49:45 +0000</pubDate>
		<dc:creator>Christopher</dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chopchop]]></category>
		<category><![CDATA[christopher warnow]]></category>
		<category><![CDATA[Daniel Franke]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[WeAreChopchop]]></category>

		<guid isPermaLink="false">http://wearechopchop.com/?p=78</guid>
		<description><![CDATA[
This is a kinetic sculpture and advanced VJing machine. It produces images and reveals the production at the same time. It is a media facade installation and a comment on Villém Flussers techno-images. It is inspired by the Light-Space-Modulator by László Moholy-Nagy and can be called a Fluxkompensator as well.
We are playing with ferromagnetic fluid, [...]]]></description>
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<p>This is a kinetic sculpture and advanced VJing machine. It produces images and reveals the production at the same time. It is a media facade installation and a comment on Villém Flussers techno-images. It is inspired by the Light-Space-Modulator by László Moholy-Nagy and can be called a Fluxkompensator as well.</p>
<p>We are playing with ferromagnetic fluid, using magnets and a self designed and produced acrylic gear. The fluid patterns can be used for further projection and interpretation.</p>
<p>It was created in 2009 in the classes &#8220;Narrative Architecture&#8221; in Potsdam University of Applied Sciences / Germany.</p>
<p>Shot on Canon XLH1 with 35MM Adapter.</p>
<p>Team:<br />
<a href="http://www.fabianbrunsing.de">Fabian Brunsing</a><br />
<a href="http://www.dec32.de">Cedric Kiefer</a><br />
<a href="http://www.brian-steen.com/blog">Christopher Warnow</a></p>
<p>DOP/Dir. Daniel Franke</p>
<p>Music by Julian Laping </p>
]]></content:encoded>
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